				 SAM DEFENDER
				-============-


Welcome to SAM DEFENDER.  My tribute to the classic Williams arcade shooter!!


I've tried to reproduce the Williams classic as accurately as I could.  You'll
find the graphics, including the landscape, are faithful reproductions of the
arcade original.



NOTES ON EMULATION:
-------------------

SAM DEFENDER is *FULLY* compatible with Simon Owen's excellent Simcoupe
emulator.



INSTRUCTIONS FOR THE DSK IMAGE FILE:
------------------------------------

This .ZIP contains the .DSK image version of DEFENDER.  This image should be
transferred to a real SAM 720k floppy using the SAMDISK or SAMDSK utilities.

Once the image has been transferred you can place the floppy into a real SAM
and press F9 to boot the game.



GAME CONTROLS:
--------------

Anytime during the front-end/attract screens the following keys apply:

	1  ...  Starts a ONE player game
	2  ...  Starts a TWO player game

	K  ...  Allows you to re-define the main game controls



DEFAULT GAME CONTROLS:
----------------------

	Q  .......  UP
	A  .......  DOWN

	O  .......  THRUST
	P  .......  REVERSE

	K  .......  FIRE LASER

	H  .......  HYPERSPACE (Zap to a random point in the world)

	SPACE  ...  SMARTBOMB  (Kills all enemies on-screen)

	ESC  .....  ABORT GAME

	F9  ......  PAUSE GAME

There's a 50/50 chance of death on re-entry from hyperspace, so only use it if
you really have to!

You start the game with 3 lives and 3 smartbombs.  An extra life and smartbomb
are awarded every 10,000 points.



GAME OBJECTIVE:
---------------

Basically shoot everything that moves!  Except for the humans walking along
the planet's surface, it's your job to protect them.

If a Lander picks up a human you can release the human by shooting the Lander.

On shooting the Lander the human will begin its fall to the planet surface.
Don't let it fall too far or it will die on impact.

Catch a falling human by flying into it.  500 points are given for each catch.
A further 500 points are awarded for each human you place back on the planet's
surface.  A falling human will survive impact providing it doesn't fall too
far.  You will get 250 points for each surviving faller.

There is no limit to the amount of humans you can carry at any one time.

If all the humans die the planet will explode, throwing you out into space.

Don't worry, the planet and humans regenerate every five waves...  Assuming
you survive that long!



FEEDBACK:
---------

I can be contacted at the following:  c.pile@btinternet.com
I am also a subscriber to the SAM USERS mailing list.


Have fun!


Chris Pile.
